Official tutorial Language syntax Static typing

Klyn Tutorial

This tutorial is meant to teach Klyn as a language, not just to list keywords. It starts with source-file rules and builds progressively toward classes, generics, exceptions, and reflection. Use it as the main path when you want to become productive in Klyn.

What This Tutorial Covers

Foundations

Running scripts, understanding file structure, indentation, comments, packages, imports, and Klyn coding conventions.

Core Syntax

Typing, expressions, operators, control flow, functions, collection literals, and iteration.

Types and OOP

Classes, constructors, properties, inheritance, interfaces, enums, annotations, and generics, plus typed exceptions and resource safety.

File Handling

Text files, folders, CSV, JSON, XML with SAX or DOM, XLSX spreadsheet files, and archive containers with the klyn.io family of packages.

Advanced Topics

SQL database access, ORM entity mapping, and reflection for larger codebases.

GUI

Native Windows GUI applications, KSS themes, layouts, forms, sliders, and custom painting with Canvas.

Recommended Reading Order
  1. Start with Getting Started.
  2. Read Lexical Structure, Packages and Imports, Class Loading, and Coding Conventions before writing multi-file code.
  3. Learn the typing model in Typing and Constants before relying on inference everywhere.
  4. Move through Expressions, Statements, and Functions.
  5. Once the procedural part is clear, continue with Classes, Properties, and Inheritance.
  6. After Generics, finish the type model with Exceptions.
  7. Then learn file work with klyn.io files, CSV, JSON, XML SAX, XML DOM, XLSX, and archives.
  8. Finish the advanced language topics with SQL Database Access, ORM and Entities, and Reflection.
  9. Use Code Examples at the end when you want runnable samples that connect several tutorial topics.
  10. Then open the GUI section with Windows GUI Library, GUI Themes and KSS, FormLayout, Slider Widget, and Canvas and Custom Painting.
What Klyn Feels Like
Readable surface syntax
import klyn.math

const LIMIT as Int = 3

def classify(value as Int) as String:
    return "small" if value < LIMIT else "large"

value = Int(Random.random() * 10)
print(classify(value))
Structured object model
class Counter:
    public property current as Int = 0

    public tick() as Void:
        this.current++

counter = Counter()
counter.tick()
print(counter.current)
Non-Negotiable Language Rules
Read this before writing real code
  • Klyn is always typed. Inference helps you write less, but values do not become dynamically typed later.
  • Only the package klyn is imported automatically. Any other package or qualified type must be imported explicitly.
  • Imports belong at module level. Do not import from inside a function or a class.
  • Blocks start after : and use spaces. Tabs are rejected.
  • A public top-level type must live in a file whose name and package path match the type.
Next Step

Continue with Getting Started if you want your first runnable Klyn program, or jump to Typing and Constants if you already know the execution model and want the language rules first.